﻿using System.Threading;
using D3;

namespace NYTBD
{
    internal class Program
    {
        private static NYTBD _nytbd;

        private static void Main(string[] args)
        {
           
            _nytbd = new NYTBD();
            _nytbd.InitStatics();
            Game.Print("NYTBD initialized.");
            _nytbd.Start();
        }
    }
}